GDev EEI – Proper Enemy Flanking and Herding, Part 1 Previously, I noted that there were two minds with respect to Boids. The ...
GDev EEI – Lighting Part Deux, Fixing Shadows I’m quite proud of Escape From Epstein Island’s lighting solution. When entities are ...
Consoom Product I Hate Modern Gaming Part 5 – Graverobbing I haven’t owned a games console since the PS3/Xbox 360 era. That’s a ...
GDev EEI – The Announcer (Finally) I’ve been extremely critical of “AI”, really machine learning (ML), especially when it ...