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EEI – Enemy AI Rework Part 4 – The Lawyer, the Grunt, and the Lab Experiment
theTDC
GDev
EEI – The Current State of AI Image Slop, and Placeholder Art
August 22, 2026
GDev
EEI – AI Rework Part 3 – Snipers, the Cutting Room Floor, and Learning to Love the Palette Swap
GDev
EEI – Enemy Rework Part 2 – The Lumpenproletariat Anti-Revolutionaries
GDev
EEI Entry 4: QOL and Misc
GDev
I Hate Modern Gaming Part 3 – Ninja Gaiden at Home
GDev
EEI Entry 3: Boss Test
GDev
I Hate Modern Gaming Part 2 – Walkthrough Addict Denounces Hand Holding
GDev
EEI Entry 2: The Bestiary
GDev
EEI Entry 1: Pathfinding, Campaign Skeleton, and Arcade Scoring
GDev
I Hate Modern Gaming Part 1 – Real Time Clicking
GDev
EEI Build Review 2 – Schlomo the Spellcaster
GDev
EEI Build Review 1 – Running (Like Garbage) on Everyone’s Machine
GDev
Saint Nasim’s Day Off: The Videogame
GDev
Internet Outages, Bandicoots, and the Unbearable Agony of Unnecessary Load Times
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Brandon Sanderson has the Worst Take Ever on Halo 2
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EEI – Enemy AI Rework Part 4 – The Lawyer, the Grunt, and the Lab Experiment
EEI – The Current State of AI Image Slop, and Placeholder Art
EEI – AI Rework Part 3 – Snipers, the Cutting Room Floor, and Learning to Love the Palette Swap
EEI – Enemy Rework Part 2 – The Lumpenproletariat Anti-Revolutionaries
EEI – Enemy AI Rework Part 1 + Misc Visual Clarity Improvements
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Latest Posts
EEI – Enemy AI Rework Part 4 – The Lawyer, the Grunt, and the Lab Experiment
EEI – The Current State of AI Image Slop, and Placeholder Art
EEI – AI Rework Part 3 – Snipers, the Cutting Room Floor, and Learning to Love the Palette Swap