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Deboonking Jaime Griesemer Part 2 – Still Misunderstanding the Plasma Rifle
theTDC
GDev
Deboonking Jaime Griesemer Part 1 – Moon Landings and Borked Lighting Models
August 11, 2026
GDev
EEI – Visual Clarity Improvements Part 1 – Reworking the HUD + Minimap
GDev
EEI – Enemy Flanking and Herding, Part 2
GDev
EEI Cutscene 1-4 – The Illuminaughty
GDev
EEI Cutscene 1-3 – ZOG Rush
GDev
EEI Build Entry 7 – This is now a Game Development Site
GDev
EEI Cutscene 1-2 – Predditor Overdose
GDev
Escape From Epstein Island: Intro Cutscene
GDev
EEI Entry 6: The Case Against Shmups
GDev
EEI Entry 5: Campaign Feds, Restarts, Boss Experimentation
GDev
EEI Entry 4: QOL and Misc
GDev
I Hate Modern Gaming Part 3 – Ninja Gaiden at Home
GDev
EEI Entry 3: Boss Test
GDev
I Hate Modern Gaming Part 2 – Walkthrough Addict Denounces Hand Holding
GDev
EEI Entry 2: The Bestiary
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Deboonking Jaime Griesemer Part 2 – Still Misunderstanding the Plasma Rifle
Deboonking Jaime Griesemer Part 1 – Moon Landings and Borked Lighting Models
EEI – Visual Clarity Improvements Part 1 – Reworking the HUD + Minimap
EEI – Enemy Flanking and Herding, Part 2
NMC Talk Recap, Part 1 – Grade AAA Opportunity
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Latest Posts
Deboonking Jaime Griesemer Part 2 – Still Misunderstanding the Plasma Rifle
Deboonking Jaime Griesemer Part 1 – Moon Landings and Borked Lighting Models
EEI – Visual Clarity Improvements Part 1 – Reworking the HUD + Minimap