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Deboonking Jaime Griesemer Part 2 – Still Misunderstanding the Plasma Rifle

theTDCtheTDC
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Deboonking Jaime Griesemer Part 1 – Moon Landings and Borked Lighting Models

August 11, 2026
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EEI – Visual Clarity Improvements Part 1 – Reworking the HUD + Minimap

GDev

EEI – Enemy Flanking and Herding, Part 2

GDev

EEI Cutscene 1-4 – The Illuminaughty

GDev

EEI Cutscene 1-3 – ZOG Rush

GDev

EEI Build Entry 7 – This is now a Game Development Site

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EEI Cutscene 1-2 – Predditor Overdose

GDev

Escape From Epstein Island: Intro Cutscene

GDev

EEI Entry 6: The Case Against Shmups

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EEI Entry 5: Campaign Feds, Restarts, Boss Experimentation

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EEI Entry 4: QOL and Misc

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I Hate Modern Gaming Part 3 – Ninja Gaiden at Home

GDev

EEI Entry 3: Boss Test

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I Hate Modern Gaming Part 2 – Walkthrough Addict Denounces Hand Holding

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EEI Entry 2: The Bestiary

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Recent Posts

  • Deboonking Jaime Griesemer Part 2 – Still Misunderstanding the Plasma Rifle
  • Deboonking Jaime Griesemer Part 1 – Moon Landings and Borked Lighting Models
  • EEI – Visual Clarity Improvements Part 1 – Reworking the HUD + Minimap
  • EEI – Enemy Flanking and Herding, Part 2
  • NMC Talk Recap, Part 1 – Grade AAA Opportunity

Recent Comments

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Latest Posts

Deboonking Jaime Griesemer Part 2 – Still Misunderstanding the Plasma Rifle

Deboonking Jaime Griesemer Part 1 – Moon Landings and Borked Lighting Models

EEI – Visual Clarity Improvements Part 1 – Reworking the HUD + Minimap