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NMC Talk Recap, Part 1 – Grade AAA Opportunity
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EEI – Proper Enemy Flanking and Herding, Part 1
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EEI – Lighting Part Deux, Fixing Shadows
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I Hate Modern Gaming Part 5 – Graverobbing
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EEI – Boids, Part Deux
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EEI – Boids, Part One
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EEI – The Announcer (Finally)
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EEI – Attract Mode and Arcade-Lite Design
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EEI – The Two Kinds of Humour in Games
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EEI – No Guts, No Glory
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EEI – Everything you ever Wanted to Know about 2D Lighting
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Movie Review 2026 Edition – Project Hail Mary + Running Man
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EEI Campaign Rework Part 2 – Overall Structure and Accompanyments
EEI – Campaign Meta Rework Part 1 – Fixing the Entirely Broken
EEI – Enemy AI Rework Part 5 – Subclasses
EEI – Enemy AI Rework Part 4 – The Lawyer, the Grunt, and the Lab Experiment
EEI – The Current State of AI Image Slop, and Placeholder Art
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Latest Posts
EEI Campaign Rework Part 2 – Overall Structure and Accompanyments
EEI – Campaign Meta Rework Part 1 – Fixing the Entirely Broken
EEI – Enemy AI Rework Part 5 – Subclasses