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EEI – Attract Mode and Arcade-Lite Design

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EEI – The Two Kinds of Humour in Games

May 21, 2026
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EEI – No Guts, No Glory

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EEI – Everything you ever Wanted to Know about 2D Lighting

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Neural Net Image Creation is Still Hilariously Terrible

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EEI – Hit Stop, Screen Shake, and “Fun” with Shaders

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EEI – How I Learned to Stop Worrying And Love The Hitscan

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EEI – Teamwork Makes the Pathfinding Dream Work

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EEI – Riot Police and Pathfinding Hell

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EEI Entry 8 – Arena Creation, Campaign Odds and Ends

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EEI Cutscene 1-4 – The Illuminaughty

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EEI Cutscene 1-3 – ZOG Rush

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EEI Build Entry 7 – This is now a Game Development Site

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EEI Cutscene 1-2 – Predditor Overdose

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EEI – Attract Mode and Arcade-Lite Design

EEI – The Two Kinds of Humour in Games

EEI – No Guts, No Glory