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EEI – Boss Rework Part 6 – Theory and Widow Mines

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EEI – Boss Rework Part 5 – Sluffing, Lasers, and Melee Attacks are Hard

October 16, 2026
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EEI – Boss Rework Part 4 – Further Experimentation

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EEI – ChatGPT Experiment Continued

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EEI – Lighting Part Deux, Fixing Shadows

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EEI – Boids, Part Deux

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EEI – Boids, Part One

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EEI – The Announcer (Finally)

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EEI – Attract Mode and Arcade-Lite Design

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EEI – The Two Kinds of Humour in Games

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EEI – No Guts, No Glory

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EEI – Everything you ever Wanted to Know about 2D Lighting

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EEI – Military Police Part Deux – Flanking and Suppressive Fire

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EEI Cutscene 1-5/2-1 – Intro Wrapup and ZOGbot Introduction

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EEI – First Implemented Guest Artwork and Grenade Cocking

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EEI – Gren & Stasis Cont

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  • EEI – ChatGPT Experiment Continued
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EEI – Boss Rework Part 6 – Theory and Widow Mines

EEI – Boss Rework Part 5 – Sluffing, Lasers, and Melee Attacks are Hard

EEI – Boss Rework Part 4 – Further Experimentation