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EEI – Attract Mode and Arcade-Lite Design
theTDC
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EEI – The Two Kinds of Humour in Games
May 21, 2026
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EEI – No Guts, No Glory
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EEI – Everything you ever Wanted to Know about 2D Lighting
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Neural Net Image Creation is Still Hilariously Terrible
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EEI – Hit Stop, Screen Shake, and “Fun” with Shaders
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EEI – How I Learned to Stop Worrying And Love The Hitscan
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EEI – Teamwork Makes the Pathfinding Dream Work
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EEI – Riot Police and Pathfinding Hell
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EEI Entry 8 – Arena Creation, Campaign Odds and Ends
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EEI Cutscene 1-4 – The Illuminaughty
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EEI Cutscene 1-3 – ZOG Rush
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EEI Build Entry 7 – This is now a Game Development Site
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EEI Cutscene 1-2 – Predditor Overdose
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EEI – Attract Mode and Arcade-Lite Design
EEI – The Two Kinds of Humour in Games
EEI – No Guts, No Glory
EEI – Everything you ever Wanted to Know about 2D Lighting
Movie Review 2026 Edition – Project Hail Mary + Running Man
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EEI – Attract Mode and Arcade-Lite Design
EEI – The Two Kinds of Humour in Games
EEI – No Guts, No Glory